Build hulls, cut them with booleans, pull faces, retopologize, unwrap and paint. Everything happens at arm's length, in the room with your model.
Meta Quest 3 standalone · PC VR (Link, Air Link, SteamVR)
No mouse, no gizmos to chase: you point, pinch and pull in 3D. PolyCull keeps low-poly modeling direct and fun.
Drop a few points, get a solid. Add, subtract and merge volumes, with live mirrors on any axis.
Draw faces point by point, push and pull them, bevel, loop cut, tear off a piece with a flick.
Rebuild finished models on their points, your way. Earn stars, unlock harder models, download free packs.
Mark seams, unwrap in a click, then paint vertex colors or textures right on the model.
Sketch in the air around your model, then build on top of your strokes.
A voiced course teaches every gesture, step by step, in 17 languages.
Some of the Practice models you can rebuild, shown with PolyCull's matcaps.




New Practice models arrive in free packs you download from inside PolyCull, and remove whenever you like: your stars stay.
Packs celebrate low-poly games and their artists, always with their authors' permission.